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Advanced [show]


Naal Iranapha, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long red hair kept up in a rat tail. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Optimist. Flaws: Addict, Impulsive. Bonds: Mentor. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Naal Iranapha, Male Elf Druid 10
Medium (4'8") Elf, Chaotic Good (CR 10)
Armor Class 14
Hit Points 36 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 6 (-2)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 4000 sp.


Social Check DCs


Carrie Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. He is tall, broad shouldered and powerfully built. His hair is short and blonde. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Carrie was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Impeccable, Athletic. Bonds: Adventurer, Family, Rich. Occupation: Tanner

Voice: German accent

Attributes [hide]

Carrie Suithrasas, Male Elf Aristocrat 7
Medium (5'5") Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He is portly but not overly obese. With bright brown hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Caeldrim grew up listening to his father's many stories. Caeldrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To settle down with his crush; and he has a crush on the local herbalist

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Has a crush. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Caeldrim Withrethin, Male Half-Elf Aristocrat 4
Medium (5'6") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)8 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20 pp. 4 Antitoxin. 4 Antitoxin. 1 Smokesticks.


Social Check DCs


Eldon Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. His black hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Bather, who enjoyed hunting, Eldon was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He is greedy; and he wants to get laid

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Eldon Garrick, Male Gnome Paladin 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Zircon (50 gp).


Social Check DCs


Ar-Karo Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with deerstalker hat. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: Ar-Karo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Bellfounder.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Athletic, Extrovert, Joker. Bonds: Poor. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Ar-Karo Kent, Male Half-Orc Ranger 3
Medium (5'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs

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