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Advanced [show]


Gargax Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is renowned for his bright blue suits and hats. His bronze crest has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. Gargax was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Bonds: Attractive, Enemies, Rich, Religious. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Gargax Jerynomonis, Male Dragonborn Ranger 13
Medium (6'5") Dragonborn, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 47 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)18 (+4) 10 (+0)11 (+0)
Skills Acrobatics +8, Religion +8
Senses Passive Perception 10
Languages Common, Aquan, Abyssal, Giant, Halfling
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 600 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled gold crown (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Military, Mentor. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Glim Timbers, Male Gnome Expert 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Zircon (20 gp). Chrysoberyl (100 gp).


Social Check DCs


Henry Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a deerstalker hat to hide his balding. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.

History: Henry hails from a village terrorized by orcs. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Enemies, Adventurer. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Henry Coleman, Male Half-Elf Commoner 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Mordai Absence, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet cloak and cross-gartered brown stockings. His hair is brown and curly. He has black eyes and a violet hat with a brown feather.

Personality: Mordai wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Mordai grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Military, Adventurer. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Mordai Absence, Male Tiefling Expert 15
Medium (5'5") Tiefling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 120 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)16 (+3) 14 (+2)18 (+4)
Skills History +8, Nature +8
Senses Passive Perception 12
Languages Common, Celestial, Auran, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 2000 gp. Deep blue spinel (600 gp). Deep blue spinel (600 gp). Onyx (70 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His long golden hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments

History: Burgell was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.

Ideals: Gifted. Flaws: Insane, PTSD. Bonds: Attractive, Job. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Burgell Sympony, Male Gnome Wizard 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 400 gp. Lapis lazuli (13 gp). Black pearl (500 gp). 1 Minor magic item.


Social Check DCs

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