William Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Crown-heir uniform. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.
History: Born in the west to a Crown-heir, William learned a great deal about his mother's area of expertise. His childhood dream was to be a Bricklayer, but he was a colossal failure. He has achieved small success as a Crown-heir.
Motivation: Expand his business; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Crown-heir
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 80 pp. 1 Minor magic item.
Nim Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He has a moderate pudge and is not very fit. His long white hair is drawn into a two foot long braid. His fierce blue eyes like to dwell on things.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Sold as a small child to a necromancer, Nim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Bonds: Attractive, Adventurer, Job, Mentor, Criminal record. Occupation: Bather
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 200 sp.
Roondar Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this man is wearing a long, yellow, dusty cloak. He wears his hair in dreadlocks. His brown eyes peer out from beneath his feathered yellow hat.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.
History: Roondar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.
Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break
Ideals: Optimist. Bonds: Adventurer, Poor, Family, Religious. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp. 1 Darkwood Buckler. 1 Darkwood Buckler.
Rael Jordan, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan shirt with thin green vertical stripes and blue pants and is in decent physical shape. His hair is white, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to loving parents in a slum to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 4 years.
Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job
Flaws: Greedy. Bonds: Attractive, Slave, Poor, Job. Occupation: Mercenary
Voice: Australian accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 180 gp.
Alberich Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His golden hair has been sun bleached extensively. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with writing.
History: The child of a Scribe, who enjoyed hunting, Alberich was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.
Motivation: Expand his business; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!