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NPC Generator

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Advanced [show]


Aust Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a white coat over a green low-cut shirt, and a broad hat upon his head. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Aust was raised in a hard working conservative environment. When Aust reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Gardener job and began his own company from there.

Motivation: Expand his business; and to be a bookbinder again

Ideals: Persistence. Flaws: Insane. Bonds: Slave, Job, Military. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Aust Serge, Male Half-Elf Commoner 3
Medium (5'11") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 12 (+1)12 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs


Ghesh Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy green crest. He is well dressed, constantly wearing a white suit, violet shirt, and brown tie. He has a hunchback. He sports a flattop crest cut. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: The child of a Shepherd, who enjoyed hunting, Ghesh was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the north

Ideals: Philantrophist, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Ghesh Chumbyxirinnish, Male Dragonborn Sorcerer 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1600 gp.


Social Check DCs


John Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.

History: Born in the north to a Performer, John learned a great deal about his father's area of expertise. John was born on a far northern mountains where he grew up under the tutelage of his father, an expert Performer. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Immigrant. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

John Watson, Male Half-Elf Expert 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 12 (+1)18 (+4)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 160 gp.


Social Check DCs


John Colton, Male Human [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Dilettante, he is not a threatening figure. His hair is short and golden. His half smiles and violet eyes are beguiling and draw you in.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his father and his brother before him, after school he went straight into learning to become a Dilettante. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to be a navigator again

Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: Job, Attractive. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

John Colton, Male Human Druid 11
Medium (5'6") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1600 gp. Iolite (60 gp). Star ruby (500 gp). Golden yellow topaz (600 gp). Chrysoberyl (60 gp). Zircon (60 gp). Deep green spinel (60 gp). Tourmaline (60 gp). Iolite (60 gp). Star rose quartz (60 gp).


Social Check DCs


Torinn Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with green socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His scarlet crest is braided into rings. He has several tiny ruby earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Optimist, Fighting. Bonds: Rich, Criminal record. Occupation: Beggar

Voice: Slurs words

Attributes [hide]

Torinn Wivvyrholdalphiax, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs

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