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NPC Generator

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Advanced [show]


Fenriz Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of rapiers on his belt, each one with a emerald on the hilt. His hair is short and purple. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with singing.

History: He was born at the edge of vast desert. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Joker, Artistic. Bonds: Nature, Immigrant. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Fenriz Creed, Male Tiefling Monk 3
Medium (5'11") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 11 (+0)18 (+4)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Onyx (20 gp).


Social Check DCs


Lance Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is unkempt and raggedy. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Fletcher, who enjoyed hunting, Lance was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lance took refuge in the old dungeon and found the beat up falchion and armor he uses now. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC.

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Nature. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Marston, Male Human Aristocrat 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. 8 Acid flasks.


Social Check DCs


Adam Melancon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is renowned for his bright tan suits and hats. He is tall, broad shouldered and powerfully built. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are green and beady.

Personality: This man loves poetry and to teach people poetry more than just about anything. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Miner father left him crippled. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life; and a rival would like him out of the picture

Ideals: Artistic, Optimist. Flaws: Ugly, Disease, Depressed. Bonds: Criminal record. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Adam Melancon, Male Human Druid 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)12 (+1) 14 (+2)17 (+3)
Skills Athletics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp.


Social Check DCs


Alex Shipley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears an entirely blue suit with white socks and a vest with buckled shoes. He keeps his brown hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Slave, Religious. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Alex Shipley, Male Human Monk 11
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 96 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 1700 gp. Silver chalice with lapis lazuli gems (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Solid gold idol (1200 gp). Cloth of gold vestments (110 gp). Solid gold idol (1200 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Dain Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his white hair to look like a famous performer. His eyes are likewise gray. His teeth are white and perfect.

Personality: Dain speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Spy, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Fighting. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Dain Thrahak, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. Blue quartz (9 gp). Red-brown spinel (140 gp). Fiery yellow corundum (400 gp). 1 Banded mail.


Social Check DCs

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