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NPC Generator

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Advanced [show]


Thamuz Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His purple hair is singed and shortened. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast forest. Thamuz was born on a far eastern forest where he grew up under the tutelage of his father, an expert Roofer. He became a Roofer soon after.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Thamuz Panic, Male Tiefling Monk 2
Medium (6'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 11 (+0)10 (+0)
Skills Athletics +3, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 90 gp.


Social Check DCs


Himo Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. He has a small bristly mustache and wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Himo was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: To be a Sailor again; and sabotage a competitor

Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Himo Mellerelel, Male Elf Fighter 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Naill Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair and beard is wavy and long. His eyes are a pleasant blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Naill is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of northern immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and to end his boredom

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Family, Immigrant, Debt. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Naill Tiltathana, Male Half-Elf Fighter 8
Medium (5'7") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5

Possessions: 500 gp. Violet garnet (1300 gp). Hematite (4 gp). Azurite (4 gp).


Social Check DCs


Ernest Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large golden tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich eastern family. In his 10th year, his parents were killed by a brigands raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Rich, Enemies, Religious. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Ernest Holland, Male Half-Elf Commoner 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)10 (+0) 17 (+3)13 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp. Gold dragon comb with red garnet eye (300 gp). 1 Darkwood Shield.


Social Check DCs


Nuraval Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and dresses in collared shirts and wears a proper scarf over his head. His right leg appears badly burned and disfigured. His hair is cut close to his head. His amber eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Opinionated, Gifted, Logical. Bonds: Adventurer. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Nuraval Rumnaheim, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 16 (+3)6 (-2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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