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Advanced [show]


Oren Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. With bright black hair and a scraggly beard. His fierce violet eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Halfling conditions. He moves from town to town, unable to find a place to settle.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Passionate, Logical. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Oren Kettlewhistle, Male Halfling Monk 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp.


Social Check DCs


William Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man wears a lot of dark rich colors, with gold accents. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise green. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Half-Elves. He also has developed a complete distrust of the Mortician profession.

History: Born in the south his family was never financially stable. His childhood dream was to be a Mortician, but he was a colossal failure. He struck the Bowyer job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

William Caerdonel, Male Half-Elf Wizard 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 90 pp. 1 Masterwork Common Melee.


Social Check DCs


Jebeddo Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a feathered hat to cover his moderate length red hair. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Mason, Jebeddo learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Since then, he has sought to make the best of life.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Persistence, Optimist. Flaws: Greedy. Bonds: Job, Adventurer. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Jebeddo Offund, Male Gnome Ranger 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp.


Social Check DCs


Dain Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Dain grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Ugly, Insane, Sensitive, Selfish. Bonds: Adventurer. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Dain Torunn, Male Dwarf Monk 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 50 gp. Old masterpiece painting (600 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with black highlights, and long pastel pants that bunch up around his shoes. He has styled his golden hair well, parting it to the left. He has a tattooed face.

Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Masseuse and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Flaws: Selfish. Bonds: Job, Poor, Has a crush, Family. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Brandon, Male Human Rogue 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Chalcedony (60 gp).


Social Check DCs

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