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NPC Generator

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Advanced [show]


Shivering Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft pastel waves gently in the breeze. His cinnamon fur is slicked back into a classic pompadour. His eyes are hazel and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with his god.

History: Shivering was raised in a hard working conservative environment. A gifted student he started as a Assassin, but he got bored and became a Bather. He has drifted from career to career and currently works as a Bather.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Athletic, Philantrophist. Bonds: Rich, Religious, Job. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Shivering Paws, Male Tabaxi Commoner 7
Medium (6'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 48 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)15 (+2) 12 (+1)12 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 600 gp. Silver comb with moonstones (700 gp). Solid gold idol (200 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp).


Social Check DCs


Fenriz Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, black cloak, and is pretty ugly. He wears a deerstalker hat to cover his moderate length dark red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Fenriz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful wizard made him what he is. Fenriz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Slave, Mentor, Nature. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Fenriz Gluttony, Male Tiefling Cleric 7
Medium (5'1") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 13 (+1)18 (+4)
Skills Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hoshgrish Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a lot of dark rich colors, with gold accents. He wears a Stetson hat to hide his balding. His green eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.

History: He was born at the edge of vast mountains. In his 13th year, his parents were killed by a giants raid, leaving Hoshgrish alone in the world. After a stint in an orphanage, he was adopted. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and many giants want him driven away

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Enemies. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Hoshgrish Melancon, Male Half-Orc Sorcerer 17
Medium (6'5") Half-Orc, Lawful Evil (CR 17)
Armor Class 13
Hit Points 63 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Athletics +9, Perception +8
Senses Passive Perception 18
Languages Common, Orc, Giant
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666

Possessions: 12000 gp. Silver ewer (50 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Silver chalice with lapis lazuli gems (170 gp). Old masterpiece painting (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Solid gold idol (400 gp). Fire opal pendant on a fine gold chain (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Old masterpiece painting (700 gp). Gold and topaz bottle stopper cork (1800 gp). Fire opal pendant on a fine gold chain (700 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Marbas Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a green top hat and green clothes. He wears his red hair down. His white eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Marbas was born in the north. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Persistence. Bonds: Enemies, Criminal record, Adventurer. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Marbas Amuse, Male Tiefling Commoner 3
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Valafar Respect, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'9", this man wears a black costume with the symbols of luck on his torso. His chestnut hair is lengthy. His eyes are red.

Personality: Valafar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mayor mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Extrovert. Flaws: Lazy, Disease. Bonds: Rich, Adventurer. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Valafar Respect, Male Tiefling Cleric 4
Medium (6'9") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)16 (+3) 17 (+3)15 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 13
Languages Common, Undercommon, Ignan, Aquan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 14000 sp. 1 Spyglass. 1 Simple lock. 1 Bullseye lantern.


Social Check DCs

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