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Advanced [show]


Rangrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His hair, while still mostly silver, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He also hits on women, regardless of circumstances.

History: He got into the Jeweler business at a young age. He dropped out of school before completing his studies. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Logical. Bonds: Rich, Has a crush, Job. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Rangrim Ironfist, Male Dwarf Paladin 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 13 (+1)8 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Tod Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly red, has prominent grey streaks. His green unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Tod was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Tod's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Tod Wildheart, Male Halfling Warrior 5
Small (3'3") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Silver pearl (110 gp). Chrysoberyl (110 gp). Azurite (7 gp).


Social Check DCs


Right-Handed Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in an above average manner. His yellow fur is kept up in a ponytail inside a small hat. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Right-Handed Running, Male Tabaxi Adept 4
Medium (5'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. Golden yellow topaz (800 gp). Emerald (500 gp). 1 Minor magic item.


Social Check DCs


Cressel Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His hair is chestnut and curly. His skin is flawless and his white eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Cressel was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Bonds: Attractive, Enemies, Nature, Poor, Adventurer. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Cressel Hope, Male Tiefling Expert 4
Medium (6'9") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bucklal Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a green and pastel robe with the hood down. His broad hat is riddled with cuts and holes. His gray eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of southern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Bucklal and his spouse have recently divorced.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Flaws: Ugly, Selfish, Antagonistic. Bonds: Immigrant, Military. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Bucklal Brushgather, Male Halfling Adept 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. Alexandrite (200 gp).


Social Check DCs

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