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NPC Generator

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Advanced [show]


Krimp Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. With bright blonde hair and a scraggly beard. He has blue eyes and a grey hat with a white feather.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Barber in town.

History: Krimp lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. By chance he met his sister recently and the two have been together since.

Motivation: Further expansion of business; and an old rival family wants him found

Ideals: Logical. Flaws: Ugly. Bonds: Job, Family. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Krimp Marleigh, Male Half-Orc Fighter 2
Medium (6'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 380 gp.


Social Check DCs


Don Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His fierce amber eyes like to dwell on things.

Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bellfounder father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Disease, Insomniac. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Don Ramsey, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6

Possessions: 300 gp.


Social Check DCs


Hirrathak Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear grey tank tops with brown pants. He keeps his silver crest in a flapper bob. His fierce gold eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the north, but his parents moved at a very young age to the east. A gifted student he started as a Jeweler, but he got bored and became a Miner. He has drifted from career to career and currently works as a Miner.

Motivation: To unite with his sister; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Job, Family. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Hirrathak Mystan, Male Dragonborn Expert 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 340 gp.


Social Check DCs


Adran Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He has styled his silver hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He was granted divine powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Adran Mellegaard, Male Half-Elf Wizard 8
Medium (5'7") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 49 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 1600 gp. Lapis lazuli (13 gp). Bloodstone (50 gp). Violet garnet (500 gp). Jasper (50 gp). Star ruby (700 gp). 1 Minor magic item.


Social Check DCs


Lone Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his red fur to look like a famous performer. His eyes are a pleasant amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of drow once and for all.

History: When he was but 3 years old his parents immigrated from the west. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many drow want him driven away; and money/treasure

Ideals: Persistence. Bonds: Rich, Enemies, Immigrant, Nature. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Lone Buttons, Male Tabaxi Commoner 10
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 68 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 18 (+4)11 (+0) 12 (+1)18 (+4)
Skills Arcana +4, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2200 gp. Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Gold music box (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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