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Advanced [show]


Krimmon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears blue leather gloves, a blue jacket, and tight pants. He is tall, broad shouldered and powerfully built. He keeps his black hair in a flapper bob. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Krimmon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To be a Interpreter again; and expand his business

Bonds: Attractive, Job, In love, Poor, Nature. Occupation: Actor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Krimmon Wildheart, Male Halfling Aristocrat 9
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 69 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 9 (-1)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs


Aust Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. His auburn hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is terrified, and will act out of fear

Ideals: Fighting, Entrepeneur, Optimist. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Aust Qualanthri, Male Elf Rogue 13
Medium (5'5") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 41 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 14 (+2)11 (+0)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5

Possessions: 100 pp. Blue sapphire (800 gp). Azurite (10 gp). Golden yellow topaz (700 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Coral (50 gp). Eye agate (10 gp). Hematite (10 gp). Onyx (50 gp). Star rose quartz (50 gp). Sardonyx (50 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Weston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He keeps his blonde hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Weston, Male Human Cleric 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp.


Social Check DCs


Gomory Addington, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears his black hair up. He has gleaming, smiling brown eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: Born to a Fisher, his father struggled to pay the bills. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and revenge

Ideals: Joker. Bonds: Adventurer, Poor, Nature, Enemies. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Addington, Male Human Expert 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)18 (+4) 16 (+3)11 (+0)
Skills Religion +6, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Infernal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Ombul Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is cut short with large spiked bangs in the front. His eyes are likewise amber.

Personality: Ombul hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. He has had some formal singing training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy.

Ideals: Fighting, Athletic, Artistic. Flaws: Insane. Bonds: Rich. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Ombul Jamjar, Male Halfling Expert 5
Small (3'2") Halfling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)18 (+4) 16 (+3)18 (+4)
Skills Intimidation +7, Investigation +7
Senses Passive Perception 13
Languages Common, Halfling, Terran, Giant, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. Bloodstone (50 gp).


Social Check DCs

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