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Advanced [show]


Nazdûg Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. His hair is short and golden. His hazel unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. Nazdûg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Nazdûg and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nazdûg discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nazdûg fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Disease, Insane, Shy. Bonds: Adventurer, Rich. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Nazdûg Ogden, Male Half-Orc Fighter 11
Medium (5'8") Half-Orc, Neutral Good (CR 11)
Armor Class 11
Hit Points 63 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 18 (+4)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 600 gp. Jade (160 gp). Rock crystal (30 gp). Rose (30 gp). Moonstone (30 gp). Obsidian (16 gp). Moss agate (16 gp). Hematite (16 gp). Freshwater pearl (16 gp). Lapis lazuli (16 gp). Sard (30 gp). 1 Minor magic item.


Social Check DCs


Roger Branson, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Dyer mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with his brother; and to end his boredom

Flaws: Shy, Secretive, Mundane, Disease. Bonds: Family. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Roger Branson, Male Human Cleric 11
Medium (6'4") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 15 (+2)18 (+4)
Skills Intimidation +8, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 2800 gp. Jasper (60 gp). Coral (80 gp). Jade (80 gp). Freshwater pearl (6 gp). Sardonyx (60 gp). Carnelian (60 gp). Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His white hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Mason business at a young age. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Marbas Entropy, Male Tiefling Fighter 3
Medium (6'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theriatis Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Artistic. Flaws: Antagonistic, Shy, Disease, Fearful. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Theriatis Toti, Male Half-Elf Cleric 2
Medium (5'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a yellow shirt with thin black vertical stripes and tan pants. He has red hair. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Performer business at a young age. He has had some formal writing training, and achieved minor success. He then took over the family business and is one of the better Performer for hire.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Godfrey Iranapha, Male Half-Elf Sorcerer 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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