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NPC Generator

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Advanced [show]


Moon Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple brown robe with tan stripes complete with hood. His red fur is greasy and uncared for. His eyes are likewise green.

Personality: He is overprotective of those who hire his services. He is an amazing painter.

History: He was born in the south. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Moon Of Snakes, Male Tabaxi Rogue 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Performance +7, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Veit Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has chestnut hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he wants to meet his childhood hero

Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Server

Voice: Boston accent

Attributes [hide]

Veit Strongheart, Male Dwarf Warrior 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Emerald Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His lavender fur is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Emerald was born with his father's beautiful face. While studying, he fell in love. They married and had a son. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Flaws: Insane. Bonds: Attractive, Job, In love. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Emerald Of Ivory, Male Tabaxi Warrior 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 11 (+0)11 (+0)
Skills Athletics +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wrenn Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His hair is white and curly. He is baby faced.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: Born in the south to a Bellfounder, Wrenn learned a great deal about his mother's area of expertise. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Lazy. Bonds: Immigrant, Job, In love, Religious. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Wrenn Ningel, Male Gnome Rogue 8
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 47 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 110000 cp. Red garnet (100 gp). Coral (100 gp). Golden pearl (100 gp). Black pearl (1000 gp). 1 Minor magic item.


Social Check DCs


Peter Churchill, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. His brown hair and beard is wavy and long. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north to a Layabout, Peter learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Joker, Entrepeneur. Flaws: Insomniac. Bonds: Job, Military. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Peter Churchill, Male Human Commoner 11
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 14
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)18 (+4) 14 (+2)16 (+3)
Skills Religion +8, Stealth +8
Senses Passive Perception 12
Languages Common, Elven, Druidic, Abyssal, Terran
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 260 pp. Blue quartz (4 gp). Bloodstone (20 gp). Aquamarine (300 gp).


Social Check DCs

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