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Advanced [show]


Wrenn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. His hair is short and black. He is very pretty but has cold, dead eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His father raised him in a mountain cabin. Wrenn was born on a far eastern island where he grew up under the tutelage of his mother, an expert Tailor. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Artistic. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Wrenn Waggletop, Male Gnome Monk 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Norman Wentworth, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears pastel leather gloves, a pastel jacket, and tight pants. His hair is short and chestnut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Barber and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Religious, Job, Rich. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Norman Wentworth, Male Human Fighter 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp.


Social Check DCs


Delebean Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He has no hair. He has gray eyes and a tan hat with a grey feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Delebean was born in the south. At a young age he loved to build and create. His martial abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Persistence, Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Delebean Dunben, Male Gnome Fighter 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Mordai Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a violet poncho over his likewise colored trousers and shirt, and he perpetually has his scythe ready. His dark red hair is smooth and relatively long. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Mordai Instinct, Male Tiefling Sorcerer 4
Medium (6'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 500 gp.


Social Check DCs


Dûgza Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a green shirt with thin black vertical stripes and green pants. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Military, Poor. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Dûgza Blyth, Male Half-Orc Expert 12
Medium (5'11") Half-Orc, Lawful Evil (CR 12)
Armor Class 11
Hit Points 45 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills History +7, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Draconic, Giant, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 2000 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). A silver and pearl hairclip (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (1500 gp). A roughly beaten golden orb (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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