Mamnen Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He sports a flattop hair cut. His eyes are black and he is always smoking a pipe.
Personality: He exudes charisma. He is a tour de force of persuasion. He also hits on women, regardless of circumstances.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid; and retire the richest man in the south
Ideals: Entrepeneur, Athletic. Bonds: Attractive, Has a crush. Occupation: Blacksmith
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 6000 sp.
Pûgrish Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. He wears his silver hair up in a very large beehive style do. His blue unseeing eyes seem to look past you.
Personality: He dislikes all the random violence that takes place in the north. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He served in the navy to pay for his family's outstanding loans. Cursed with a spirit at a very young age, Pûgrish has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has money and likes to spend it; and seeks redemption
Ideals: Pacifist. Flaws: Disease. Bonds: Rich, Military, Adventurer, Criminal record. Occupation: Dyer
Voice: Irish accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 57 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
Ar-Pratu Sutton, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His auburn hair is long and unkept. His violet eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Ar-Pratu was left his father's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Pratu fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Ugly, Lazy. Bonds: Military. Occupation: Sage
Voice: Whispers
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 1000 sp.
Gormogord Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dark leathers with embroidery. His chestnut hair is long and unkept. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a mountains tribe. He was taken from his home at a very young age. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found.
Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Slave. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Elaim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. He sports a flattop hair cut. He has a tattooed face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.
History: His parents moved while he was still in utero so he is the first generation to be born here. Elaim was born on a far southern desert where he grew up under the tutelage of his father, an expert Miner. He now travels the world, in search of power and loot.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Flaws: Lazy. Bonds: Immigrant, Adventurer. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 2000 sp. Tiger eye turquoise (5 gp). Alexandrite (500 gp). Violet garnet (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!