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NPC Generator

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Advanced [show]


Cockaby Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Cockaby's first love is himself. His second love is also himself. The war was a terrible time for him, and Cockaby does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Cockaby hails from a village terrorized by giants. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Military, Enemies. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Cockaby Ningel, Male Gnome Sorcerer 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. Red-brown spinel (80 gp). Alexandrite (600 gp).


Social Check DCs


Patrin Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his pastel robe and has his longbow always slung over his shoulder. His blue crest is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Patrin was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Military, Religious. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Patrin Qyxpahrgh, Male Dragonborn Ranger 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Athletics +7, Insight +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Violet garnet (500 gp). Blue sapphire (500 gp). Black pearl (500 gp). Malachite (15 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burto Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying black hair a little too much giving a sharp black color. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich northern family. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Entrepeneur, Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Sage

Voice: Stutters

Attributes [hide]

Burto Strongbones, Male Halfling Cleric 12
Small (3'2") Halfling, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 75 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 100 pp. Cloth of gold vestments (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Silver ewer (70 gp). Gold dragon comb with red garnet eye (1400 gp). Sapphire pendant on gold chain (1800 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. After coming to the age of reason, Dustin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Fighting, Optimist, Gifted. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Dustin Iranapha, Male Half-Elf Barbarian 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Athletics +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Randal Walcott, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a green tunic with grey highlights, and long white pants that bunch up around his shoes and is in decent physical shape. His hair is red, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: Randal wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Sage, who enjoyed hunting, Randal was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against dire rats

Ideals: Disciplined, Impeccable. Bonds: Attractive, Enemies, Nature, Immigrant. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Randal Walcott, Male Human Monk 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 13 (+1)9 (-1)
Skills Deception +2, Nature +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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