Gildmak Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple blue robe with yellow stripes complete with hood. His hair is chestnut and curly. His eyes are amber and beady.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Servant
Voice: Boston accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 20000 cp. 1 Full Plate. 1 Full Plate.
Leaf In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. His orange fur is greasy and uncared for. He has a tattooed face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety.
Ideals: Optimist. Flaws: Ugly, Hedonist, Disease, Fearful. Occupation: Courier
Voice: Relaxed voice
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 46 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears just a pastel suit. His fur is orange and very short. His hazel eyes are passionate and lively.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.
History: Born in the west to a Interpreter, Great learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Interpreter.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Joker, Impeccable. Flaws: Addict. Bonds: Job, Family. Occupation: Interpreter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akmen Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized grey coat. His top hat is riddled with cuts and holes. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 300 gp.
Dimble Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a violet vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his silver hair up in a very large beehive style do. He has green eyes.
Personality: Dimble wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Body Guard, but he got bored and became a Bellfounder. He became a Bellfounder soon after.
Motivation: To end his boredom.
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Family, Job. Occupation: Bellfounder
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 3 Holy water. 3 Holy water. 2 Smokesticks. 2 Antitoxin.
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