Dalgal Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears an entirely blue suit with green socks and a vest with buckled shoes. His tied-back hair is blonde. He wears large thick round spectacles.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is lazy, self-centered, vain, and jealous.
History: Dalgal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He inherited the family business which he has now maintained for 11 years.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Racist, Selfish. Bonds: Poor, Job, Adventurer. Occupation: Mortician
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 7000 sp. Star rose quartz (50 gp). Red garnet (160 gp).
Fabien Welber, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'3" and wears a brown armored body suit, with a simple tan line shooting up and back down. His right leg appears badly burned and disfigured. His black hair is cut jaggedly and amateurishly. His eyes are likewise violet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Bonds: Attractive, Adventurer, Mentor. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 6000 sp. Golden yellow topaz (200 gp). Violet garnet (200 gp). Moss agate (6 gp). Fire opal (1000 gp).
Korfel Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish golden hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Korfel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: To clean up the streets; and to protect his home
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Military, Immigrant, Guardian. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Korfel Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and carries falchions. With a patchy white beard and wild white hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic man, Korfel's first love is himself. His second love is also himself. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Fighting, Impeccable. Bonds: Attractive, Criminal record. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Aquan, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Golden yellow topaz (600 gp). Golden pearl (70 gp).
Ralf O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His hair is red and very short. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 2000 sp. Brown-green garnet (100 gp). Iolite (70 gp). Red-brown spinel (100 gp). Eye agate (11 gp).
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