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NPC Generator

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Advanced [show]


Ulblyn Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. With a patchy golden beard and wild golden hair. His eyes are violet and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: Ulblyn lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Jeweler, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To be a Jeweler again; and doesn't want to be a bather and was forced into it by his family

Ideals: Joker. Bonds: Attractive, Immigrant, Family, Job. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Ulblyn Cherrycheeks, Male Halfling Commoner 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 18 (+4)16 (+3)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Gûnd Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Flaws: Disease. Bonds: Attractive, Has a crush, Criminal record, Rich. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Gûnd Stansfield, Male Half-Orc Paladin 5
Medium (5'8") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: An abacus with copper, silver and gold markers (40 gp). Sapphire pendant on gold chain (1400 gp). An abacus with copper, silver and gold markers (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs


Barendd Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a violet shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His hair is chestnut and curly. His brown eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Addict, Ugly. Bonds: Family, Guardian. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Barendd Strongheart, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp. Amber (40 gp). Red-brown spinel (40 gp).


Social Check DCs


Carrie Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor, and he perpetually has his club ready. He has a long golden beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Philantrophist. Flaws: Insomniac, Ugly. Bonds: Poor. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Carrie Thompson, Male Half-Elf Paladin 5
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Five Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is physically well-built. He wears a colorful flower in his cinnamon fur. He has a dull look in his hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of gnolls once and for all.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Five abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Job, Enemies, Religious, Adventurer. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Five Of Clay, Male Tabaxi Wizard 2
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 16 (+3)16 (+3)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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