Zaffrab Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears silk and lounges about seductively. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the north his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 7)
Armor Class 14
Hit Points 51 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp.
Cockaby Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a large brown jacket. His hair is golden and curly. His green eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.
Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Religious, Military, Rich. Occupation: Guard
Voice: Stutters
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Golden yellow topaz (500 gp). Hematite (15 gp). Chalcedony (80 gp).
Nicholas Sharps, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered blue stockings. His Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Assassin father left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting. Flaws: Ugly, Insomniac, Disease. Bonds: Family. Occupation: Roofer
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2800 sp.
Darrak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His golden hair is kept up in a ponytail inside a feathered hat. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Darrak grew up listening to his mother's many stories. While studying, he fell in love. They married and had a daughter. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To clean up the streets; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Impeccable. Bonds: Adventurer, In love, Guardian. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 57 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
Possessions: 3000 gp. Sapphire pendant on gold chain (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Golden circlet with four aquamarines (1000 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His lavender fur is heavily combed to the left. He has gleaming, smiling hazel eyes.
Personality: Trail speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Trail grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Religious. Occupation: Barrister
Voice: Dark and ominous
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 5000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
