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NPC Generator

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Advanced [show]


Fonkin Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of strength on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is braided into rings. He has a dull look in his gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Fonkin was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his son. Heartbroken, Fonkin never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Cynical. Bonds: Attractive, In love. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Fonkin Bafflestone, Male Gnome Aristocrat 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 20 (+5)10 (+0) 16 (+3)8 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Skamos Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a brown and black robe with the hood down, and a wedding ring on his right hand. His long dark red hair is drawn into a two foot long braid. His eyes are black.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skamos fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Fearful. Bonds: In love, Job, Rich. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Skamos Disdain, Male Tiefling Ranger 10
Medium (5'2") Tiefling, Neutral Good (CR 10)
Armor Class 9
Hit Points 80 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Arcana +7
Senses Passive Perception 9
Languages Common, Celestial, Ignan, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Carnelian (70 gp). Golden yellow topaz (700 gp). Jet (90 gp). Rose (70 gp).


Social Check DCs


Pelt Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, green, dusty cloak. His fur is cinnamon and curly. He has yellow eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Pelt managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He wants to meet his childhood hero; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Bonds: Attractive, Rich, Criminal record, Adventurer. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Pelt Plume, Male Tabaxi Adept 2
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)17 (+3) 12 (+1)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Dworic Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is cut short with large spiked bangs in the front. His eyes are a pleasant blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Dworic hails from a village terrorized by giants. Through the years after Dworic was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Dworic's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Dworic Balderk, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 17 (+3)6 (-2)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 190 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His hair is white and curly. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Hugh was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Military, Immigrant. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Hugh Dumph, Male Human Expert 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs

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