Zepar Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears skinny pants and wears a yellow and blue robe with the hood down. His hair is chestnut and curly. He has red eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels kind of lost in life; and wants to raise his children well
Ideals: Fighting. Flaws: Depressed, Fearful, Mundane. Bonds: Family. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Giant, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 3000 sp. Lapis lazuli (10 gp). Alexandrite (600 gp). Golden pearl (160 gp). Rock crystal (30 gp).
Leaf Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears professional attire. His cinnamon fur is heavily combed to the left. His yellow eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Fisher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 78 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Goblin, Orc, Dwarven, Giant
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +5
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). An abacus with copper, silver and gold markers (30 gp). Silver comb with moonstones (900 gp). An abacus with copper, silver and gold markers (30 gp). Gold and topaz bottle stopper cork (700 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Watson TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His moppish chestnut hair is in a traditional bowl cut. He has violet eyes and a green hat with a tan feather.
Personality: He has always had a great fascination with Halfling culture. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered west to less war torn lands. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Flaws: Racist, Insane, PTSD. Bonds: Criminal record, Nature. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 58 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 pp. Iolite (30 gp). Black pearl (300 gp). Aquamarine (300 gp). Rhodochrosite (16 gp).
Kelter Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and wears bulky yellow painted plate armor. He keeps his brown hair in a pixie cut. His violet unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After months of barely getting by, Kelter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has comitted a past crime that haunts him to this day; and money/treasure
Flaws: Disease, Impulsive. Bonds: Adventurer, Rich, Criminal record. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 400 gp.
Hobart Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. He has a very tight haircut. His eyes are hazel and he is always smoking a pipe.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Hobart hails from a village terrorized by illithids. He has had some formal poetry training, and achieved minor success. By chance he met his sister recently and the two have been together since.
Motivation: A deep hatred of illithids.
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Family, Enemies. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Dwarven, Aquan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
