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NPC Generator

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Advanced [show]


Shaká Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fortune-teller. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Depressed, Fearful, Disease. Bonds: Rich, Criminal record. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Shaká Barclay, Male Half-Orc Wizard 7
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)8 (-1) 8 (-1)9 (-1)
Skills Insight +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with brown lining and desert motifs, he is not a threatening figure. His white hair is unkempt and raggedy. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and regain custody of his son

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Gilthur Daerdahk, Male Dwarf Expert 4
Medium (4'2") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Pijjirik Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a cross on it. His green crest is lengthy and is close to two feet long. His gold eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now spends his time doing works of charity.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Criminal record. Occupation: Actor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pijjirik Qyxpahrgh, Male Dragonborn Warrior 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 49 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jocelyn Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple black robe with green stripes complete with hood. He keeps his blonde hair in a pixie cut. His eyes are amber and beady.

Personality: Overbrimming with self-confidence, Jocelyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Family, Rich. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Jocelyn Huxley, Male Human Druid 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


River In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a green coat over a black low-cut shirt, and a small hat upon his head. He has a slight overbite and is overall scrawny. His cinnamon fur is still thick. This copper eyed southerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Adventurer profession.

History: Born in the south his family was never financially stable. He was an apprentice working in his father's forge. He has achieved small success as a Shoemaker.

Motivation: He would like to get married and retire; and expand his business

Flaws: Antagonistic. Bonds: Job, Poor, Has a crush. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

River In the Storm, Male Tabaxi Barbarian 8
Medium (6'10") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 78 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Investigation +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp. Lapis lazuli (12 gp). Hematite (12 gp). Hematite (12 gp). Red garnet (70 gp). Aquamarine (1000 gp). Black pearl (1000 gp). 1 Minor magic item.


Social Check DCs

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