Mindartis Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and dresses like a well dressed Barrister does. His hair is greying and his face has many wrinkles. His eyes are brown and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the west. He worked as a nervous Barrister and found it very stressful. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Barrister
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: A pair of silk slippers encrusted with tiny pearls. (30 gp).
Right-Handed On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Adventurer does. He wears his beige fur down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.
History: He got into the Adventurer business at a young age. A gifted student he started as a Weaver, but he got bored and became a Adventurer. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: He's repulsed by the PC; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Job, Attractive. Occupation: Adventurer
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 20 pp.
Aura Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His fur is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are copper.
Personality: This man loves singing and to teach people singing more than just about anything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Aura took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Artistic, Gifted, Fighting. Flaws: Impulsive. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Halfling
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: Deep green spinel (60 gp). Amethyst (60 gp). Chrysoprase (50 gp). Coral (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Taklinn Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Crown-heir. His hair is always cut to a buzz. His blue eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.
History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Crown-heir. He now owns his own business.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Depressed, Selfish. Bonds: Job, Immigrant, Mentor. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
Possessions: Just what you see.
Rathkran Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his hand crossbow. He carries with him a set of hand crossbows on his belt, each one with a amethyst on the hilt. His crest is white and curly. His eyes are gold and beady.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Rathkran hails from a village terrorized by dire rats. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in hand crossbow use. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Many dire rats want him driven away; and wants his loneliness to end
Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Enemies. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 59 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Infernal, Gnome
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
