Two Llamas Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His fur is short and white. His copper eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Two Llamas isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He has all his life been fascinated with writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gifted student he started as a Carpenter, but he got bored and became a Hunter. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Impeccable, Artistic, Fighting. Bonds: Rich, Job, Criminal record. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
Possessions: 6000 sp.
Mantus Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he usually wears his red robe and has his sickle always slung over his shoulder. His silver hair is matted, messy, and big. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: The child of a Unemployed, who enjoyed hunting, Mantus was taken on many hunting expeditions. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Mantus was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Someone believes him a fraud; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, In love, Nature. Occupation: Sculptor
Voice: Russian accent
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1000 sp.
Dagger Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop fur cut. His hazel eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: An old rival family wants him found; and he's looking for his big break
Flaws: Antagonistic, Addict. Bonds: Adventurer, Poor, Family. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 123 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. Fire opal (500 gp). Sard (40 gp). Deep green spinel (60 gp). Alexandrite (1200 gp). Fiery yellow corundum (500 gp). Deep blue spinel (1200 gp). Rose (40 gp). Star ruby (500 gp). Malachite (15 gp). Smoky quartz (40 gp). Golden yellow topaz (1200 gp). Citrine (40 gp). Iolite (40 gp). Obsidian (15 gp). Sardonyx (40 gp). Jet (60 gp). Amethyst (60 gp). Amethyst (60 gp). Violet garnet (1200 gp). Rose (40 gp). Chrysoprase (40 gp). Rose (40 gp). Bloodstone (40 gp). Red spinel (60 gp). Hematite (15 gp). Bloodstone (40 gp). Fiery yellow corundum (500 gp).
Caeldrim Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His violet eyes are passionate and lively.
Personality: He is extraordinarily eccentric. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Caeldrim was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he would like to get married and retire
Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer, Job. Occupation: Healer
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp.
Erevan Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats, and he perpetually has his sickle ready. His blonde hair is lengthy. He has brown eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Erevan was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Miller. He has dedicated himself to building a better trade route.
Motivation: Seeks redemption; and expand his business
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Job, Adventurer, Criminal record. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 73 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 70 pp.
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