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NPC Generator

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Advanced [show]


Rrath Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries maces. His red hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Rrath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Fighting, Joker. Bonds: Attractive, Adventurer, Military. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Rrath Fawcett, Male Half-Orc Druid 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 110 pp. Fire opal (800 gp). Sardonyx (50 gp).


Social Check DCs


Einkil Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. He wears his chestnut hair down. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He would rather hide behind his crafts than deal with other people.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Einkil Daerdahk, Male Dwarf Cleric 3
Medium (4'4") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Medicine +1, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Healer’s kit. 1 Climber’s kit.


Social Check DCs


Lone Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is wearing a long, green cloak. His gray fur is lengthy. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. Lone was born on a far northern plains where he grew up under the tutelage of his mother, an expert Laborer. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Laborer and was forced into it by his family; and he feels threatened by others

Ideals: Fighting, Entrepeneur. Flaws: Addict, Fearful. Bonds: Immigrant, Family. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Lone Fang, Male Tabaxi Barbarian 15
Medium (5'5") Tabaxi, Lawful Evil (CR 15)
Armor Class 12
Hit Points 101 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 10 (+0)17 (+3)
Skills Deception +8, History +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 2000 gp. Red-brown spinel (120 gp). Jacinth (5000 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). Star rose quartz (80 gp). Blue quartz (12 gp). Iolite (80 gp). Lapis lazuli (12 gp). Clear bright green emerald (5000 gp). Aquamarine (600 gp). Rhodochrosite (12 gp). Coral (120 gp). Malachite (12 gp). Moonstone (80 gp). Red spinel (120 gp). Deep blue spinel (600 gp). Smoky quartz (80 gp). Iolite (80 gp). Chrysoprase (80 gp). White pearl (120 gp).


Social Check DCs


Borun Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green shirt with thin blue vertical stripes and green pants. His red hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Borun was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has worked as a Mason like his mother before him.

Motivation: Expand his business; and balancing his hectic life and new mason responsibilities is difficult

Flaws: Insomniac, Insane, Hedonist. Bonds: Poor, Job. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Borun Copperkettle, Male Halfling Expert 10
Small (3'0") Halfling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 37 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 17 (+3)15 (+2)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 60 pp. Citrine (20 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Black star sapphire (600 gp). White opal (600 gp).


Social Check DCs


Balam Murder, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His red hair, when down, is lengthy. His eyes are silver and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: To find somewhere to settle down; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical, Artistic. Flaws: Ugly, Secretive, Mundane. Bonds: Criminal record. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Balam Murder, Male Tiefling Warlock 7
Medium (6'3") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs

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