Merihim Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man is typically in his Sellsword uniform, and a wedding ring on his right hand. He wears a colorful flower in his silver hair. He has a tattooed face.
Personality: Calm and collected, he is a well trained Sellsword. He has all his life been fascinated with writing.
History: The child of eastern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and expand his business
Ideals: Artistic. Bonds: Job, In love, Attractive, Immigrant. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 18)
Armor Class 13
Hit Points 96 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 3 | 2 | 2 | 1 |
Possessions: 1100 pp.
Greethen Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown costume with the symbols of strength on his torso. He wears a Stetson hat to hide his balding. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Greethen isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 45 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fallond Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, he is an attractive figure. He is wearing a long, yellow, dusty cloak. He wears his black hair up in a very large beehive style do. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fallond fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has decided he is irredeemable; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 20 (+5) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp. Silver chalice with lapis lazuli gems (40 gp). Gold and topaz bottle stopper cork (400 gp).
Stannor Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a fancy tan suit. His whole body is exceptionally muscular. With bright auburn hair and a scraggly beard. His blue eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Stannor was born on a far western plains where he grew up under the tutelage of his mother, an expert Dilettante. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Selfish, Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Dilettante
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp).
Umpen Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. He keeps his auburn hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Philantrophist, Gifted, Logical. Flaws: Antagonistic. Bonds: In love, Rich. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!