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Advanced [show]


Orsik Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His red hair is cut jaggedly and amateurishly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Entrepeneur. Flaws: Addict. Bonds: Poor, Immigrant, Religious. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Orsik Stoutale, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs


Dalgal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. He has no hair. He wears crescent spectacles with a black brim.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. Recently the stress of being a Merchant has made it difficult for him to sleep.

Motivation: Expand his business; and balancing his hectic life and new merchant responsibilities is difficult

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Immigrant. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Dalgal Stoutale, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 12 (+1)7 (-2)
Skills Performance +0, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Terran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 220 gp. 3 Alchemist’s fire.


Social Check DCs


Darrak Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a white collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His hair is short and red. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Darrak was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered singing. He then took over the family business and is one of the better Laborer for hire.

Motivation: He is greedy; and many brigands want him driven away

Ideals: Artistic. Bonds: Enemies, Job, Attractive, Rich. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Darrak Rakankrak, Male Dwarf Expert 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4

Possessions: 2000 cp. 3 Thunderstones.


Social Check DCs


Aerdeth Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. He sports a long white beard, and similarly colored long hair. He has a dull look in his gray eyes.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Cartwright, but he was a colossal failure. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the north

Ideals: Pacifist, Entrepeneur. Bonds: Slave, Job. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Aerdeth Fasharash, Male Half-Elf Bard 4
Medium (5'1") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 15 (+2)17 (+3)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 50 pp. Chrysoprase (50 gp). Red spinel (40 gp). Golden pearl (40 gp). Star ruby (700 gp). 1 Minor magic item.


Social Check DCs


Cory Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky pastel painted plate armor. He keeps his long black hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Cory will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Ideals: Extrovert. Flaws: Insane. Bonds: Poor, Religious, Family. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Cory Westcott, Male Human Commoner 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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