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Akmen Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. He has done his best to style his black hair to look like a famous performer. He has several tiny ruby earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born at the edge of vast plains. Akmen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and he is greedy

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Family, Nature. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Akmen Blessing, Male Tiefling Wizard 13
Medium (6'7") Tiefling, Neutral Good (CR 13)
Armor Class 11
Hit Points 37 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Insight +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 700 pp. Aquamarine (200 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his white hair down. He tend to wears goggles to shield his eyes.

Personality: Tethren is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Barber, who enjoyed hunting, Tethren was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Nature, Criminal record. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Tethren Fluke, Male Tiefling Paladin 4
Medium (6'2") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan, Giant, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arumawann Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large red mantle and cape that has been intricately interwoven into his tan robe. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He struck the Barkeep job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and to be a dyer again

Ideals: Logical. Flaws: Ugly. Bonds: Nature, Job, Religious. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Arumawann Lingenhall, Male Gnome Warrior 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)8 (-1) 13 (+1)16 (+3)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trym Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his brown hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Trym Connors, Male Half-Elf Fighter 3
Medium (5'0") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 15 (+2)8 (-1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Jade (140 gp).


Social Check DCs


Fabien Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large tan jacket. His black hair is singed and shortened. His blue unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Baker profession.

History: He was born the only child of a wealthy merchant. He worked as a nervous Miner and found it very stressful. He has worked as a Miner like his mother before him.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Disease, Mundane. Bonds: Job. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Fabien Cobblelob, Male Gnome Barbarian 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 36 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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