Namfoodle Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, Religious. Occupation: Shepherd
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Sard (60 gp). 1 Minor magic item.
Nithther Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. He wears a wide-brimmed hat to cover his moderate length rusty crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not trust anyone and sleeps with one eye open.
History: Nithther was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Nithther was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Nithther's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting, Athletic. Flaws: Addict, Antagonistic, Insomniac. Bonds: Poor. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 7000 sp.
Three In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His fur is short and beige. His eyes are hazel and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the east. Three was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Sailor. He has drifted from career to career and currently works as a Sailor.
Motivation: To be a Mercenary again; and expand his business
Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 600 sp. Tiger eye turquoise (11 gp).
Crampernap Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long red hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: Wants to open a new tavern; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Gifted, Fighting. Bonds: Rich, Attractive, Job. Occupation: Jeweler
Voice: Smoker's lung
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 60 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 700 gp. Violet garnet (1200 gp). Bloodstone (80 gp). Chrysoprase (80 gp).
Fivin Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is black and very short. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and to find somewhere to settle down
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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