Ernest Winthrop, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered red stockings. He has a slight overbite and is overall scrawny. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Shepherd, but he was a colossal failure. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Tanner and was forced into it by his family; and wants to open a new tavern
Ideals: Artistic. Flaws: Shy. Bonds: Family, Poor, Job. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 50 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 160 pp. Alexandrite (800 gp). Tiger eye turquoise (11 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Berrian Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Mercenary. He wears a wide-brimmed hat to cover his moderate length blonde hair. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can't help but pocket interesting objects he comes across
History: Berrian was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Mercenary.
Motivation: He has comitted a past crime that haunts him to this day; and to settle down with his crush
Ideals: Athletic. Bonds: Criminal record, Job, Adventurer, Has a crush. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 4000 cp. Jade (140 gp).
Wiggens Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized ruby on his right hand. His brown hair, when down, is lengthy. His brown eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a slaver, Wiggens was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 15th year, his parents were killed by a goblins raid, leaving Wiggens alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Wiggens was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and money/treasure
Ideals: Fighting, Optimist. Bonds: Rich, Mentor, Enemies. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 11)
Armor Class 13
Hit Points 61 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 500 gp. 1 Minor magic item.
Gomory Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a faded coat and loose pants complete with feathered hat. His red hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and wants to work out more often
Ideals: Athletic, Opinionated, Joker. Flaws: Ugly. Bonds: Nature. Occupation: Healer
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 700 gp. Golden yellow topaz (900 gp). Azurite (9 gp).
Randal England, Male Human [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His hair is brown and very short. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: The child of northern immigrants he idolized his father. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by giants. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: A deep hatred of giants; and someone believes him a fraud
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Ruler
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 140 gp.
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