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NPC Generator

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Advanced [show]


Crampernap Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large brown mantle and cape that has been intricately interwoven into his tan robe. His black hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is wracked by social anxiety; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Ugly, Fearful, Insane. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Crampernap Fiddlefen, Male Gnome Druid 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)14 (+2) 18 (+4)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Godfrey Stanley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long white hair reaches down to his waist. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with painting.

History: He got into the Engraver business at a young age. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Athletic, Gifted, Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Stanley, Male Human Warlock 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 200 sp.


Social Check DCs


Brottor Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black coat over a red low-cut shirt, and a top hat upon his head. His silver hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: Brottor was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Brottor Dankil, Male Dwarf Druid 7
Medium (4'4") Dwarf, Neutral Good (CR 7)
Armor Class 10
Hit Points 58 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Freshwater pearl (4 gp). Amber (130 gp).


Social Check DCs


Harbek Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a simple yellow robe with blue stripes complete with hood. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His red hair is smooth and relatively long. His hazel eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he feels threatened by others

Ideals: Philantrophist, Fighting. Flaws: Addict, Fearful. Bonds: Rich. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Harbek Fallack, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnoll, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 350 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shifting Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black fur. He wears a tan coat over a black low-cut shirt, and a deerstalker hat upon his head. He has a hunchback. He has done his best to style his black fur to look like a famous performer. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Shifting was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Shifting Of World, Male Tabaxi Expert 3
Medium (5'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)18 (+4) 18 (+4)14 (+2)
Skills Insight +6, Stealth +3
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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