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Advanced [show]


Glim Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His hair is chestnut and curly. His eyes are blue and he is always smoking a pipe.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Glim grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.

Ideals: Professionalism. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Glim Loofollue, Male Gnome Adept 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 6000 cp. Coral (50 gp). Deep green spinel (50 gp). Sardonyx (40 gp). Hematite (14 gp). 1 Minor magic item.


Social Check DCs


Adrik Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown armored body suit, with a simple grey line shooting up and back down. His blonde hair, when down, is lengthy. He has gray eyes and a brown hat with a grey feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When he's not drinking or sleeping the drinks off, he's doing music.

History: Adrik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was turned out during the war. He and his family wandered north to less war torn lands. He has never given up on his music dream.

Motivation: Wants his loneliness to end; and he's looking for his big break

Ideals: Philantrophist, Artistic. Flaws: PTSD. Bonds: Poor. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Adrik Brawnanvil, Male Dwarf Bard 9
Medium (4'0") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 69 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 19 (+4)16 (+3) 18 (+4)9 (-1)
Skills Performance +2, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Druidic, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. He keeps his green crest in a flapper bob. His eyes are red and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Soapmaker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Soapmaker

Voice: Sore throat, cough

Attributes [hide]

Donaar Ebynichtomonis, Male Dragonborn Commoner 4
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thomas Barney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a violet suit, pastel shirt, and white tie. His white hair, when down, is lengthy. He has brown eyes and a violet hat with a pastel feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.

History: Thomas was born in the south. At a young age he loved to build and create. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Joker, Gifted, Persistence. Bonds: Military. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Barney, Male Human Fighter 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 55 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 9 (-1)17 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp. Lapis lazuli (6 gp). Black star sapphire (400 gp). Azurite (6 gp). Red-brown spinel (100 gp). Silver pearl (100 gp). Azurite (6 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Allerton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is long and unkept. His amber eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Scribe, Reynard learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and expand his business

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Reynard Allerton, Male Human Warrior 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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