Qemuel Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'9" and wears rags and sports a simple walking cane. His left leg appears badly burned and disfigured. His hair is blue and curly. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.
History: He was born to loving parents in a slum to the north. After coming to the age of reason, Qemuel took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Racist, Insomniac. Bonds: Poor, Adventurer. Occupation: Knight
Voice: Sore throat, cough
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1400 gp.
Ishmoz Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears green cloth garments or leather armor. His broad hat is riddled with cuts and holes. He has brown eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ishmoz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ishmoz. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Draconic, Goblin
Attacks Melee +8 / 2d6+5, Ranged +4 / 2d6+1, Grapple +5
Possessions: 600 gp.
Dagger Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His beige fur is long and unkept. His yellow eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born at the edge of vast desert. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Soapmaker
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 8 (-1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 8000 sp. Solid gold idol (900 gp).
Balam Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a brown wide-brimmed hat and brown clothes. He carries with him a set of axes on his belt, each one with a aquamarine on the hilt. His silver hair is still thick. His eyes are silver.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.
History: Balam was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he desires power and/or immortality
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Fiery yellow corundum (700 gp). Black pearl (700 gp). Fiery yellow corundum (700 gp). Fiery yellow corundum (700 gp). Eye agate (16 gp). Golden yellow topaz (700 gp).
Therai Lust, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'4", this man dresses in collared shirts and wears a proper scarf over his head. His hair is short and black. His eyes are black and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Therai was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of specialists.
Motivation: He uses money and sex appeal to get what he needs; and his spouse's relatives view him with great suspicion
Flaws: Shy, Secretive. Bonds: Rich, Family, Attractive. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 29 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100000 cp. Black opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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