Sindri Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'4" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in a small village he learned the ways of the warrior from his mother. Sindri abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.
Motivation: A rival would like him out of the picture; and wants his loneliness to end
Ideals: Fighting. Flaws: Insane. Bonds: Job, Criminal record, Adventurer, Has a crush. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Undercommon, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Bullseye lantern. 1 Disguise kit. 1 Superior lock.
Henry Yardley, Male Human [Permalink]
Personal [hide]
Description: This southern man wears blue trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His moppish silver hair is in a traditional bowl cut. His blue eyes peer out from beneath his feathered blue hat.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Henry was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.
Flaws: Insane. Bonds: Poor, Immigrant, Criminal record, Job. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Glim Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy green pantaloons and a brown scarf. His brown hair is slicked back into a classic pompadour. He has amber eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear.
Ideals: Athletic, Fighting. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 16000 sp. Iolite (40 gp).
Raer Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears a worn and beaten armor. His hair is golden, silky, and of moderate length. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Bellfounder profession.
History: He was born in the north, but his parents moved at a very young age to the south. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Persistence. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 38 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 700 gp. Citrine (70 gp). Smoky quartz (70 gp). White pearl (80 gp).
Tricking Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dark leathers with embroidery. His fur is cinnamon and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Tricking was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 15 years.
Motivation: To be a Spice Merchant again; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Bonds: Attractive, Job, Family, Slave. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 15)
Armor Class 15
Hit Points 79 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 4d8+1, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 2000 gp. Pink pearl (60 gp). Star rose quartz (70 gp). Jasper (70 gp). Azurite (15 gp). Chrysoprase (70 gp). Tourmaline (60 gp). Silver pearl (60 gp). Canary diamond (2000 gp). Onyx (70 gp). Star ruby (900 gp). Eye agate (15 gp). White pearl (60 gp). Eye agate (15 gp). Star ruby (900 gp). Silver pearl (60 gp). Jasper (70 gp). Freshwater pearl (15 gp). Tourmaline (60 gp). Smoky quartz (70 gp). 1 Medium magic item.
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