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Advanced [show]


Tethren Verity, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. He has white hair. His otherwise smooth face is marked with small tiny scars.

Personality: Tethren wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Tethren was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Bonds: Poor, Adventurer, Job. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Tethren Verity, Male Tiefling Adept 11
Medium (6'4") Tiefling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 16 (+3)17 (+3)
Skills Perception +7, Performance +7
Senses Passive Perception 17
Languages Common, Auran, Goblin
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his flail. He is physically well-built. His lavender fur is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Shifting Shore, Male Tabaxi Warrior 10
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +4

Possessions: 700 gp. Lapis lazuli (8 gp).


Social Check DCs


Valafar Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts, and carries tridents. His brown hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his father. He moved out north to avoid the crime he committed. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valafar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Valafar Fluke, Male Tiefling Cleric 3
Medium (5'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Zaffrab Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a slight overbite and is overall scrawny. He keeps his long silver hair kept up in a rat tail. His fierce hazel eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.

History: Zaffrab was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has set out to sabotage the competition.

Motivation: To pay off his debts; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Shy. Bonds: Attractive, Family, Job, Debt. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Zaffrab Beren, Male Gnome Warrior 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Auran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Fragrant Running, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a grey deerstalker hat and grey clothes. His beige fur is still thick. His hazel unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast plains. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Disease, Mundane, Shy. Bonds: Attractive, Nature. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Fragrant Running, Male Tabaxi Paladin 1
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp.


Social Check DCs

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