Watson Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He sports violet clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His tied-back hair is red. His eyes are blue and catlike.
Personality: Watson speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.
History: The child of a Stableman, who enjoyed hunting, Watson was taken on many hunting expeditions. Watson was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Watson decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: To end his boredom; and he has decided he is irredeemable
Ideals: Impeccable. Flaws: Addict, Mundane. Bonds: Nature, Criminal record. Occupation: Doctor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 15)
Armor Class 13
Hit Points 63 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Coral (160 gp). Obsidian (12 gp). Hematite (12 gp). Blue sapphire (1200 gp). Zircon (70 gp). Red spinel (160 gp). Black pearl (1100 gp). Rhodochrosite (12 gp). Amethyst (160 gp). Freshwater pearl (12 gp). Amethyst (160 gp). Black pearl (1100 gp). White opal (1200 gp). Black pearl (1100 gp). Alexandrite (1100 gp). Star rose quartz (70 gp). 1 Medium magic item.
Immeral Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears black leather gloves, a black jacket, and tight pants. His auburn hair is slicked back into a classic pompadour. His fierce violet eyes like to dwell on things.
Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Immeral grew up listening to his mother's many stories. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Regain custody of his son; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Enemies, Family. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 800 gp. Iolite (30 gp). Chalcedony (30 gp). Blue sapphire (1000 gp).
Astar Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in a clean blue cloak covering his clean studded leather. He wears his dark red hair down. He has several tiny emerald earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. His divine abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Apothecary
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 14)
Armor Class 10
Hit Points 52 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
Possessions: 1000 gp. Silver comb with moonstones (800 gp). Jeweled gold crown (8000 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (800 gp). Jeweled gold crown (8000 gp). Gold and topaz bottle stopper cork (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Medium magic item.
Olunt Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'0" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right leg appears badly burned and disfigured. His tied-back hair is white. He is baby faced.
Personality: A skeptical and narcissistic man, Olunt's first love is himself. His second love is also himself. He does not trust anyone and sleeps with one eye open.
History: Olunt was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Bellfounder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 gp. 1 Half-Plate.
Alston Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright blonde hair and a scraggly beard. His amber unseeing eyes seem to look past you.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Disease. Bonds: Guardian, Nature, Family. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
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Their contribution stands as a beacon of hope for all adventurers!
