Cask Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of death on his torso. He is bristling with hidden weapons, mostly scimitars and longswords. He wears his brown fur up. His blue eyes dart from person to person.
Personality: Cask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: He was always a brilliant, if unscrupulous mind. He moved out north to avoid the crime he committed. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac
Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Criminal record, Adventurer. Occupation: Hunter
Voice: Australian accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 50 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 250 pp. Citrine (20 gp). White opal (500 gp). 1 Minor magic item.
Ur-Lisak Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He sports brown clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. His hazel eyes peer out from beneath his small brown hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Healer, who enjoyed hunting, Ur-Lisak was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Flaws: Racist. Bonds: Immigrant, Job, Nature. Occupation: Animal Trainer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 11000 sp. Bloodstone (50 gp). Rhodochrosite (12 gp). Bloodstone (50 gp). Red-brown spinel (110 gp). 1 Minor magic item.
Skamos Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blue hair is braided into rings. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Skamos hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is greedy; and to prove his worth to the world
Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Healer
Voice: Russian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 74 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +5
Possessions: 70 pp. Gold and topaz bottle stopper cork (900 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered and bejeweled glove (2000 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dworic Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears many layers of old clothing at all times, marred by teas. His blonde hair, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Dworic was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 270 gp.
Xappan Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blue hair is thinning but still full. His red eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xappan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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