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NPC Generator

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Advanced [show]


Senteq Daergel, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his tan robe and has his rapier always slung over his shoulder. His blonde hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture.

Ideals: Justice, Gifted. Bonds: Immigrant, Criminal record, Military. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Senteq Daergel, Male Gnome Fighter 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Zepar Swift, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. He keeps his long brown hair kept up in a rat tail. His eyes are likewise white. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a very good compulsive liar and kleptomaniac.

History: A powerful slaver made him what he is. Zepar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zepar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure.

Ideals: Athletic. Bonds: Rich, Attractive, Nature, Criminal record, Mentor. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Zepar Swift, Male Tiefling Bard 8
Medium (6'9") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)16 (+3) 11 (+0)19 (+4)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 120 pp. Red garnet (110 gp). Bloodstone (60 gp). Aquamarine (300 gp). Alexandrite (300 gp). Chrysoberyl (110 gp). Rose (60 gp).


Social Check DCs


Rael Horineth, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His red hair is thinning but still full. His eyes are green and catlike.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love

Ideals: Artistic, Impeccable. Flaws: Insane. Bonds: In love, Nature. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Rael Horineth, Male Elf Bard 13
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 46 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 12
Languages Common, Elven, Goblin, Terran
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 3000 gp. Zircon (30 gp). Rhodochrosite (16 gp). Amber (110 gp). Deep green spinel (110 gp). Tiger eye turquoise (16 gp). Hematite (16 gp). Deep blue spinel (1000 gp). Jasper (30 gp). Black star sapphire (600 gp). 1 Medium magic item.


Social Check DCs


Mindartis Raethran, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He left for the north, certain he would find work there.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Opinionated. Bonds: Attractive, Nature, Immigrant, Has a crush. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Mindartis Raethran, Male Elf Adept 7
Medium (5'4") Elf, Lawful Good (CR 7)
Armor Class 14
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 700 gp. Iolite (70 gp). Obsidian (11 gp). Lapis lazuli (11 gp). Violet garnet (1000 gp).


Social Check DCs


Grumbar Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears green leather gloves, a green jacket, and tight pants. His black hair is kept up in a ponytail inside a deerstalker hat. His gray eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Grumbar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Grumbar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.

Motivation: He is a bit of a kleptomaniac.

Flaws: Disease, Antagonistic. Bonds: Job, Criminal record. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Grumbar Wheatley, Male Half-Orc Wizard 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 14 (+2)10 (+0)
Skills Persuasion +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 8000 sp. Brass mug with jade inlays (200 gp). Silver ewer (20 gp). Black velvet mask with numerous citrines (110 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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