Skamos Chant, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. He has no hair. He has black eyes.
Personality: He is overprotective of those who hire his services. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Navigator business at a young age. He helped his mother out around the business and became quite the natural. He has worked as a Navigator like his mother before him.
Motivation: He is unsatisfied with his job; and to protect his home
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Guardian, Job. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +6
Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. He has a very tight haircut. His amber eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born blind and as such lacked many opportunities for work. Korfel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Fisher
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. Sardonyx (40 gp). Sardonyx (40 gp). Smoky quartz (40 gp). Silver pearl (160 gp).
Altho Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He keeps his chestnut hair in a pixie cut. His half smiles and brown eyes are beguiling and draw you in.
Personality: Altho wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. Cursed with unlife at a very young age, Altho has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Mayor
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 122 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 19
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 10000 gp. Brown-green garnet (150 gp). Sard (80 gp). Peridot (80 gp). Deep blue spinel (1300 gp). Jade (150 gp). Star rose quartz (80 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp). Black pearl (1300 gp). Tiger eye turquoise (12 gp). White opal (1500 gp). Banded agate (12 gp). Pink pearl (150 gp). Violet garnet (1300 gp). Malachite (12 gp). Jasper (80 gp). Sardonyx (80 gp). Moonstone (80 gp). Azurite (12 gp). Red-brown spinel (150 gp).
Shag Ogden, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'5", this man dresses in collared shirts and wears a proper scarf over his head. His golden hair is matted, messy, and big. He has a dull look in his amber eyes.
Personality: Calm and collected, he is a well trained Crown-heir. He is a logical person and will generally grow upset if things defy logic and science.
History: Shag was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To be a Locksmith again.
Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Job, Poor. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 800 sp. Obsidian (12 gp). Red-brown spinel (100 gp).
Roondar Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and violet eyes are beguiling and draw you in.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Roondar was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roondar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Attractive. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 87 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Citrine (20 gp). Sard (20 gp). Obsidian (6 gp). Azurite (6 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
