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Advanced [show]


Amûg Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His hair is red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Amûg was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Religious, Family. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Amûg Livingstone, Male Half-Orc Ranger 8
Medium (5'6") Half-Orc, Lawful Good (CR 8)
Armor Class 9
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)8 (-1) 11 (+0)13 (+1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp. Black pearl (1400 gp). 1 Minor magic item.


Social Check DCs


Gilbert Carlisle, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear white pants and tee shirts. His clothes are grease stained in places. His golden hair has been sun bleached extensively. His thin eyebrows rest above his beady green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a minor phobia of water and hates getting wet.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Gilbert Carlisle, Male Human Aristocrat 11
Medium (5'0") Human, True Neutral (CR 11)
Armor Class 14
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills Nature +7, Persuasion +4
Senses Passive Perception 13
Languages Common, Abyssal, Aquan, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 360 pp. Chrysoberyl (70 gp). Red garnet (70 gp).


Social Check DCs


Ghaliver Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His blonde hair is heavily combed to the left. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Tailor who has hired him part-time. He has all his life been fascinated with painting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ghaliver was born on a far southern island where he grew up under the tutelage of his mother, an expert Tailor. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he's attracted to the pc

Ideals: Artistic. Bonds: Has a crush, Rich, Immigrant, Adventurer. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

Ghaliver Underbough, Male Halfling Monk 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Barendd Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. His long blonde hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Barendd speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a necromancer, Barendd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Barendd Deepdelver, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 5000 cp. 1 Silk rope.


Social Check DCs


Ozyman Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many green ritualistic tattoos. He is renowned for his bright red suits and hats. He is bald on top and has large chestnut tufts of hair around his ears. His green eyes dart from person to person.

Personality: Ozyman wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the west to a Masseuse, Ozyman learned a great deal about his father's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Halfling people; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Family, Job, Adventurer. Occupation: Masseuse

Voice: Irish accent

Attributes [hide]

Ozyman Greenbottle, Male Halfling Adept 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 60000 cp.


Social Check DCs

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