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Advanced [show]


Wiggens Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. He has shaved his head bald. He wears a mask on his face.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Wiggens took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and further expansion of business

Flaws: Racist. Bonds: Criminal record, Poor, Nature, Job. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Wiggens Sympony, Male Gnome Monk 14
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 91 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +7, Deception +9
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +9

Possessions: 900 pp. Alexandrite (1100 gp). Emerald (900 gp). Zircon (40 gp). Pink pearl (40 gp). Moonstone (40 gp). Golden yellow topaz (1100 gp). Rose (40 gp). Peridot (40 gp). 1 Medium magic item.


Social Check DCs


Serpent Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. He has wavy red fur. He has green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Serpent hails from a village terrorized by drow. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Serpent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Impeccable, Fighting. Bonds: Attractive, Military, Enemies. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Serpent Buttons, Male Tabaxi Commoner 2
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp. Malachite (16 gp). White pearl (90 gp). Golden pearl (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Sammal Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Map Maker uniform. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Family, Religious, Poor. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Sammal Quiet, Male Tiefling Paladin 5
Medium (5'10") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 17 (+3)16 (+3)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Blue sapphire (900 gp). Star rose quartz (30 gp). White opal (900 gp).


Social Check DCs


Kriv Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'1". He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze, and his gloved hand is found clutching a axe. His crest, while still mostly green, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Kriv never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Rich, In love. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Kriv Turnuroth, Male Dragonborn Cleric 15
Medium (6'1") Dragonborn, Neutral Evil (CR 15)
Armor Class 12
Hit Points 134 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 18 (+4)13 (+1) 12 (+1)18 (+4)
Skills Acrobatics +7, Arcana +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 6000 gp. Bloodstone (60 gp). Jet (80 gp). Deep blue spinel (1300 gp). Lapis lazuli (5 gp). Freshwater pearl (5 gp). Freshwater pearl (5 gp). Star ruby (400 gp). Sard (60 gp). Alexandrite (1300 gp).


Social Check DCs


Gunter Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has moderate length silver hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gunter was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He struck the Adventurer job and began his own company from there.

Motivation: Revenge; and sabotage a competitor

Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Kendal, Male Human Expert 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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