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NPC Generator

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Advanced [show]


Kelter Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear green clothing when he does not wear armor. His black hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Bonds: Job, Rich, Attractive, Family. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Kelter Warmwater, Male Halfling Barbarian 15
Small (3'3") Halfling, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 95 (15d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 13 (+1)18 (+4)
Skills Perception +6, Performance +9
Senses Passive Perception 19
Languages Common, Halfling, Orc, Celestial
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 1000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Old masterpiece painting (1000 gp). Gold and topaz bottle stopper cork (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Sapphire pendant on gold chain (2700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold dragon comb with red garnet eye (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. He keeps his black hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He enjoys reading and quiet.

History: Born in the west to a Cartwright, Raam learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Terse, Fearful. Bonds: Attractive, Job, Nature. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Raam Amuse, Male Tiefling Bard 8
Medium (6'9") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 62 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)17 (+3) 16 (+3)13 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: Just what you see.


Social Check DCs


Arnold Presley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His blonde hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. His psionic abilities were realized during a raid on his village. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Greedy, Mundane. Bonds: Job, Family. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Arnold Presley, Male Human Adept 9
Medium (5'10") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 18 (+4)16 (+3)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Aquan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koth Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. His auburn hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 4 years old his parents immigrated from the south. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he wants revenge against dire rats

Ideals: Entrepeneur. Bonds: Job, Immigrant, Enemies. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Koth Harley, Male Half-Orc Ranger 7
Medium (6'6") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Elven, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 11000 sp. Banded agate (7 gp). Bloodstone (70 gp).


Social Check DCs


Ûkbûk Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white armored body suit, with a simple black line shooting up and back down. His red hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Marshal for hire.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ûkbûk Sydney, Male Half-Orc Commoner 7
Medium (5'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)10 (+0) 18 (+4)9 (-1)
Skills Arcana +3, Deception +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs

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