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Advanced [show]


Aldous Wentworth, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.

History: Aldous was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He was granted martial powers by his dying sister.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Aldous Wentworth, Male Human Adept 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Auran, Orc, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp.


Social Check DCs


Gnarsh Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his dagger ready. He has silver hair. He tend to wears goggles to shield his eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Fighting, Pacifist. Bonds: Attractive, Enemies, Slave. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Gnarsh Acton, Male Half-Orc Fighter 7
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)7 (-2) 10 (+0)11 (+0)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 200 gp. Citrine (80 gp). Violet garnet (700 gp). Rhodochrosite (8 gp). Tiger eye turquoise (8 gp).


Social Check DCs


John Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears tattered old clothes, marred by teas. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

John Ethanasath, Male Half-Elf Aristocrat 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Right-Handed Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue shirt with thin red vertical stripes and black pants. His brown fur has been sun bleached extensively. He has blue eyes and a blue hat with a red feather.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in the south to a Carpenter, Right-Handed learned a great deal about his mother's area of expertise. In his 18th year, his parents were killed by a goblins raid, leaving Right-Handed alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To prove his worth to the world; and a deep hatred of goblins

Flaws: Ugly, Impulsive. Bonds: Immigrant, Job, Enemies. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Right-Handed Of Shadows, Male Tabaxi Barbarian 5
Medium (6'4") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: Alexandrite (1500 gp). Golden yellow topaz (1500 gp). Rhodochrosite (8 gp). Rock crystal (80 gp).


Social Check DCs


Tim Shelley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with broad hat. He is an epitome of beauty. His brown hair and beard is wavy and long. He has blue eyes.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is obsessed with a lost civilization.

History: He comes from a rich southern family. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tim's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Tim Shelley, Male Human Warrior 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 17 (+3)17 (+3)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. 1 Banded mail.


Social Check DCs

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