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Advanced [show]


Randal Whitby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long black hair is drawn into a two foot long braid. His thin eyebrows rest above his beady amber eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Joker. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Whitby, Male Human Monk 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 90 gp. Hematite (13 gp).


Social Check DCs


Henry Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are blue.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Impeccable, Logical. Bonds: Poor, Religious. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Henry Amakiir, Male Half-Elf Fighter 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Obsidian (6 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Norman Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He is the product a well kept family trust fund and as such has never really known need. Norman was born on a far northern mountains where he grew up under the tutelage of his father, an expert Sailor. Days after completing his studies, news broke out that his hometown was attacked by illithids. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Seeks redemption; and he has money and likes to spend it

Bonds: Immigrant, Enemies, Criminal record, Rich. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Norman Carlisle, Male Human Monk 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 18 (+4)10 (+0)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 6000 cp.


Social Check DCs


Arannis Nailo, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his hand crossbow. He has styled his silver hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Elven culture. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich northern family. As a young adult he joined a group advocating for an improvement in Elven conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Insane, Racist. Bonds: Rich. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Arannis Nailo, Male Elf Wizard 9
Medium (5'3") Elf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1400 gp.


Social Check DCs


Cask Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his scimitar. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is orange, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the east. He was taken from his home at a very young age. After a long history of fighting, Cask and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and expand his business

Flaws: Antagonistic. Bonds: Attractive, Slave, Poor. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Cask Thunder, Male Tabaxi Wizard 8
Medium (5'9") Tabaxi, Lawful Good (CR 8)
Armor Class 15
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Azurite (9 gp). Aquamarine (1600 gp). White opal (600 gp). Alexandrite (1600 gp). White opal (600 gp).


Social Check DCs

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