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NPC Generator

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Advanced [show]


Varis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears a colorful flower in his auburn hair. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Nature, Adventurer. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Varis Koehlanna, Male Elf Expert 13
Medium (5'0") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 63 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)13 (+1) 14 (+2)18 (+4)
Skills Acrobatics +7, Athletics +7
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +7

Possessions: 4000 gp. Freshwater pearl (13 gp). Zircon (30 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jade Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His orange fur is greasy and uncared for. His blue eyes lackadaisically let the world flow into them.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is harsh and unforgiving.

History: Sold as a small child to a brothel owner, Jade was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Mentor. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Jade Fang, Male Tabaxi Aristocrat 1
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His chestnut hair is heavily combed to the right. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has drifted from career to career and currently works as a Carter.

Motivation: To be a Interpreter again; and he is compelled to act according to his religious beliefs

Flaws: Emotional. Bonds: Immigrant, Job, Religious, Mentor. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Joser Sunmeadow, Male Halfling Adept 8
Small (3'3") Halfling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 30 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1300 gp. Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His gold crest is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast island. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He then took over the family business and is one of the better Banker for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Gifted. Flaws: Emotional. Bonds: Poor, Nature, Job. Occupation: Banker

Voice: French accent

Attributes [hide]

Shedinn Argenthrixus, Male Dragonborn Aristocrat 7
Medium (6'8") Dragonborn, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)12 (+1) 18 (+4)16 (+3)
Skills Deception +6, Sleight of Hand +7
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 gp. Moss agate (13 gp). Chalcedony (40 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a robe, a symbol of magic around his neck, and a greataxe on his belt. With a patchy brown beard and wild brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to make people angry or surprised. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family While studying, he fell in love. They married and had a daughter. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wishes to resurrect an old love

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Criminal record, In love. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Pikar Brushgather, Male Halfling Warrior 3
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 13
Languages Common, Halfling, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 600 sp.


Social Check DCs

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