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Advanced [show]


Trail Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His yellow fur is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trail hails from a village terrorized by brigands. He found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to reunite with his old friends

Flaws: Ugly, Fearful. Bonds: Poor, Enemies, Adventurer. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Trail Prim Posies, Male Tabaxi Wizard 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 17 (+3)16 (+3)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Jak Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has several tiny sapphire earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Jak was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has achieved small success as a Sculptor.

Motivation: Someone believes him a fraud.

Ideals: Optimist. Bonds: Rich, Criminal record, Job, Enemies. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Jak Jamjar, Male Halfling Warrior 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 12 (+1)10 (+0)
Skills Investigation +7, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Terran, Celestial, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balam is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Balam grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Balam Amuse, Male Tiefling Warrior 3
Medium (5'10") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)15 (+2) 10 (+0)17 (+3)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Oskar Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He wears a black vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish brown hair is in a traditional bowl cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.

History: He got into the Layabout business at a young age. A gifted student he started as a Ruler, but he got bored and became a Layabout. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he would like to get married and retire

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Oskar Foamtankard, Male Dwarf Monk 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Nazû Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His red hair is unkempt and raggedy. His green eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Nazû studied abroad. His father was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions.

Ideals: Gifted, Persistence. Flaws: Ugly, Addict. Bonds: Poor, Religious. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Nazû Dumph, Male Half-Orc Bard 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)16 (+3) 15 (+2)7 (-2)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Undercommon, Aquan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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