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NPC Generator

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Advanced [show]


Ahrim Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is black, silky, and of moderate length. His gold eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.

History: Ahrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Athletic, Optimist, Entrepeneur. Bonds: Attractive, Poor. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Ahrim Principle, Male Tiefling Druid 10
Medium (6'7") Tiefling, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Persuasion +5, Religion +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp. Violet garnet (1500 gp). Red garnet (160 gp).


Social Check DCs


Tim Ashley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. He was taken from his home at a very young age. He has dedicated himself to building a better village for his children.

Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Justice. Flaws: Insomniac. Bonds: Adventurer, Slave, Criminal record. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Tim Ashley, Male Human Barbarian 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)16 (+3) 17 (+3)15 (+2)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnoll, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Kyle Thackeray, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears grey leather gloves, a grey jacket, and tight pants. His head has been shaved. His eyes are brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly. Bonds: Adventurer, Religious, Slave, Immigrant. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Kyle Thackeray, Male Human Warlock 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Lapis lazuli (4 gp).


Social Check DCs


Joser Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. He wears a wide-brimmed hat to hide his balding. His hazel unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: Joser was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Bather father left him crippled. After a long history of fighting, Joser and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Ugly, Disease, Antagonistic, Impulsive. Bonds: Poor. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Joser Stoutbridge, Male Halfling Expert 16
Small (3'3") Halfling, Chaotic Neutral (CR 16)
Armor Class 16
Hit Points 97 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Persuasion +7, Survival +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5

Possessions: 3000 gp. Amethyst (120 gp). Moss agate (7 gp). Obsidian (7 gp). Alexandrite (200 gp). Rose (20 gp). Amethyst (120 gp). Aquamarine (200 gp). Rock crystal (20 gp). Golden pearl (120 gp). Fiery yellow corundum (800 gp). Iolite (20 gp). Amethyst (120 gp). Malachite (7 gp). Emerald (800 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). Jet (120 gp). White opal (800 gp). Red garnet (120 gp). Chalcedony (20 gp). Tiger eye turquoise (7 gp). Citrine (20 gp).


Social Check DCs


Traki Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky pastel painted plate armor and is in decent physical shape. He has moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traki. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and seeks redemption

Flaws: Insomniac, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Traki Iranapha, Male Elf Warlock 13
Medium (5'5") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 107 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 18 (+4)11 (+0)
Skills Animal Handling +8, Stealth +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: Golden yellow topaz (1100 gp). Amethyst (120 gp). Clear bright green emerald (8000 gp). Obsidian (15 gp). Lapis lazuli (15 gp). Alexandrite (1100 gp). Red garnet (120 gp). Blue quartz (15 gp). Star ruby (1200 gp). Alexandrite (1100 gp). Black pearl (1100 gp). Red garnet (120 gp). 1 Medium magic item.


Social Check DCs

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