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Advanced [show]


Cimer Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of his god around his neck, and a spear on his belt. His silver hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born at the edge of vast mountains. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Opinionated. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Cimer Art, Male Tiefling Rogue 3
Medium (6'1") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 17 (+3)17 (+3)
Skills Religion +4, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Valafar Clever, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a yellow suit, green shirt, and black tie. His white hair is lengthy and is close to two feet long. His red unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east. Valafar was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Actor. He left for the east, certain he would find work there.

Motivation: He wants revenge against gnolls; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Entrepeneur. Flaws: Disease, Insane. Bonds: Immigrant. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Valafar Clever, Male Tiefling Warlock 5
Medium (5'4") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 20000 cp. Violet garnet (900 gp). Blue sapphire (700 gp). Blue quartz (5 gp). Aquamarine (900 gp). 1 Masterwork Musical instrument.


Social Check DCs


Leaf Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a green and white robe with the hood down. He has done his best to style his black fur to look like a famous performer. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: His father raised him in a mountain cabin. Leaf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He has a crush on the local Farmer; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Selfish. Bonds: Nature, Adventurer, Has a crush. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Leaf Hummingbird, Male Tabaxi Paladin 8
Medium (6'1") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears baggy grey pantaloons and a brown scarf, he is not a threatening figure. He keeps his chestnut hair in a pixie cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. A true patriot, Thorpe would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of southern immigrants he idolized his mother. His psionic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Bather.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Thorpe Warmwater, Male Halfling Wizard 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1700 sp. Onyx (30 gp). Brown-green garnet (160 gp). 1 Half-Plate.


Social Check DCs


Norkruuth Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean red cloak covering his clean studded leather. He has moderate length bronze crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Tanner, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He left for the west, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Norkruuth Jerynomonis, Male Dragonborn Ranger 6
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp.


Social Check DCs

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