Shane Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. His green eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Shane is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his brother to traveling adventurers.
Ideals: Entrepeneur. Flaws: Ugly, Shy, Mundane. Bonds: Family. Occupation: Beggar
Voice: Italian accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1800 sp.
Silvo Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. He has moderate length golden hair. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Spice Merchant, who enjoyed hunting, Silvo was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Ugly, Sensitive, Impulsive, Racist. Bonds: Rich, Nature. Occupation: Laborer
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 19 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Large well-done wool tapestry (400 gp).
Fulbar Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. His chestnut hair is lengthy and is close to two feet long. His eyes are amber and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.
History: A powerful brothel owner made him what he is. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He left for the south, certain he would find work there.
Motivation: Expand his business; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Mentor. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Red-brown spinel (110 gp). Moonstone (50 gp). Deep blue spinel (1200 gp). Black pearl (1200 gp). 1 Minor magic item.
Hugh Cotton, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Map Maker. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His father raised him in a mountain cabin. He worked as a nervous Map Maker and found it very stressful. He is searching for what he claims is his rightful reward.
Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Disease. Bonds: Job, Rich, Nature, Adventurer. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: Red-brown spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Priest uniform. He carries a battered halberd and tarnished glaive as well. He keeps his long beige fur kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.
History: Art was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Priest soon after.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Priest
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 500 gp. Black pearl (900 gp). Amethyst (110 gp). Freshwater pearl (14 gp). Freshwater pearl (14 gp). Golden yellow topaz (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
